package assets
{
	/**
	 * ...
	 * @author Brook Jensen
	 */
	public class Assets 
	{
		//Attack block
		[Embed(source = 'attacks/ui/Avalanche.png')] 
		public static var Avalanche:Class;
		[Embed(source = 'attacks/ui/Blizzard.png')] 
		public static var Blizzard:Class;
		[Embed(source = 'attacks/ui/Cyclone.png')] 
		public static var Cyclone:Class;
		[Embed(source = 'attacks/ui/Drought.png')] 
		public static var Drought:Class;
		[Embed(source = 'attacks/ui/Earthquake.png')] 
		public static var Earthquake:Class;
		[Embed(source = 'attacks/ui/Epidemic.png')] 
		public static var Epidemic:Class;
		[Embed(source = 'attacks/ui/Famine.png')] 
		public static var Famine:Class;
		[Embed(source = 'attacks/ui/Fire.png')] 
		public static var Fire:Class;
		[Embed(source = 'attacks/ui/Flood.png')] 
		public static var Flood:Class;
		[Embed(source = 'attacks/ui/Hailstorm.png')] 
		public static var Hailstorm:Class;
		[Embed(source = 'attacks/ui/Heat_Waves.png')] 
		public static var Heat_Waves:Class;
		[Embed(source = 'attacks/ui/Hurricane.png')] 
		public static var Hurricane:Class;
		[Embed(source = 'attacks/ui/Limnic_Eruption.png')] 
		public static var Limnic_Eruption:Class;
		[Embed(source = 'attacks/ui/Meteor.png')] 
		public static var Meteor:Class;
		[Embed(source = 'attacks/ui/Mudslide.png')] 
		public static var Mudslide:Class;
		[Embed(source = 'attacks/ui/Solar_Flare.png')] 
		public static var SolarFlare:Class;
		[Embed(source = 'attacks/ui/Thunderstorm.png')] 
		public static var Thunderstorm:Class;
		[Embed(source = 'attacks/ui/Tornadoes.png')] 
		public static var Tornadoes:Class;
		[Embed(source = 'attacks/ui/Tsunami.png')] 
		public static var Tsunami:Class;
		[Embed(source = 'attacks/ui/Volcano.png')] 
		public static var Volcano:Class;
		
		//Tileset for grid
		[Embed(source = 'Tileset.png')]
		public static var Tileset:Class;

		//Arrow for grid
		[Embed(source = 'arrow.png')]
		public static var Arrow:Class;
	}

}